Work Experience
Software Engineer
2025 - PresentMadManTech
I use C++ with a custom OpenGLES-based rendering engine to design and implement features for real-time aeronautics applications. I also contribute to the ongoing development of the engine and collaborate with international teams to deliver robust and efficient solutions.
Godot Game Developer
2023 - 2025FABAMAQ
I used the Godot game engine with GDScript to design, develop, and maintain systems and plugins for igaming projects. Additionally, I implemented game logic that integrates with our backend services. My responsibilities also included documenting and presenting my work to colleagues, as well as supporting designers who utilized our framework.
Game Designer
2021 - 2023IPB
I partook in a research grant to develop a VR game for rehabilitation of the negative symptomatology on stable patients diagnosed with schizophrenia. I was in the game design team, although my role is prototyping game design ideas and concepts within the Unity Engine for validation and to communicate with other.